

NET-compliant language, but only C# in XNA Game Studio Express IDE and all versions of Visual Studio 20 (as of XNA 4.0) are officially supported. Games that run on the framework can technically be written in any. Since XNA games are written for the runtime, they can run on any platform that supports the XNA Framework with minimal or no modification. The runtime is available for Windows XP, Windows Vista, Windows 7, Windows Phone and Xbox 360. The framework runs on a version of the Common Language Runtime that is optimized for gaming to provide a managed execution environment. It includes an extensive set of class libraries, specific to game development, to promote maximum code reuse across target platforms. NET Compact Framework 2.0 for Xbox 360 development and. Microsoft XNA Framework is based on the native implementation of. 6 Partial list of games and companies that use XNA.XNA is the basic platform for Xbox Live Indie Games.Īs of January 2013, XNA is no longer being developed, and it is not compatible with Windows Runtime (the API for developing Metro-style apps), which was introduced with Windows 8. NET analog to Microsoft's better known game development system, DirectX, but it is aimed at developers primarily interested in writing lightweight games. In many respects, XNA can be thought of as a. A first Community Technology Preview of XNA Build was released on March 14, 2006. The XNA toolset was announced on March 24, 2004, at the Game Developers Conference in San Jose, California.

XNA Game Studio can help develop XNA games. NET Framework, with versions that run on Windows and Xbox 360. Microsoft XNA (a recursive acronym for XNA's not acronymed) is a freeware set of tools with a managed runtime environment that Microsoft developed to facilitate video game development. Freeware set of tools by Microsoft Microsoft XNAĬ# and Visual Basic.
